std::mem_fn
Defined in header
<functional>
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template< class R, class T >
/*unspecified*/ mem_fn(R T::* pm); |
(1) | (since C++11) |
template< class R, class T, class... Args >
/*unspecified*/ mem_fn(R (T::* pm)(Args...)); |
(2) | (since C++11) (until C++14) |
Function template std::mem_fn
generates wrapper objects for pointers to members, which can store, copy, and invoke a pointer to member. Both references and pointers (including smart pointers) to an object can be used when invoking a std::mem_fn
.
The overloads (2) were introduced in C++11 but removed in C++14 as defect #2048
Contents |
[edit] Parameters
pm | - | pointer to member that will be wrapped |
[edit] Return value
std::mem_fn
returns a call wrapper of unspecified type that has the following members:
std::mem_fn Return type
Member types
type | definition |
result_type
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the return type of pm if pm is a pointer to member function, not defined for pointer to member object |
argument_type
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T* , possibly cv-qualified, if pm is a pointer to member function taking no arguments
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first_argument_type
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T* if pm is a pointer to member function taking one argument
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second_argument_type
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T1 if pm is a pointer to member function taking one argument of type T1
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Member function
operator() |
invokes the target on a specified object, with optional parameters (public member function) |
[edit] Exceptions
None.
[edit] Example 1
Use mem_fn
to store and execute a member function and a member object:
#include <functional> #include <iostream> struct Foo { void display_greeting() { std::cout << "Hello, world.\n"; } void display_number(int i) { std::cout << "number: " << i << '\n'; } int data = 7; }; int main() { Foo f; auto greet = std::mem_fn(&Foo::display_greeting); greet(f); auto print_num = std::mem_fn(&Foo::display_number); print_num(f, 42); auto access_data = std::mem_fn(&Foo::data); std::cout << "data: " << access_data(f) << '\n'; }
Output:
Hello, world. number: 42 data: 7
[edit] Example 2
Demonstrates the effect of the C++14 changes to the specification of std::mem_fn
#include <iostream> #include <functional> struct X { int x; int& easy() {return x;} int& get() {return x;} const int& get() const {return x;} }; int main(void) { auto a = std::mem_fn (&X::easy); // no problem at all // auto b = std::mem_fn<int& >(&X::get ); // no longer works in C++14 auto c = std::mem_fn<int&()>(&X::get ); // works with both C++11 and C++14 auto d = [] (X& x) {return x.get();}; // another approach to overload resolution X x = {33}; std::cout << "a() = " << a(x) << '\n'; std::cout << "c() = " << c(x) << '\n'; std::cout << "d() = " << d(x) << '\n'; }
Output:
a() = 33 c() = 33 d() = 33
[edit] See also
(C++11)
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wraps callable object of any type with specified function call signature (class template) |
(C++11)
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binds one or more arguments to a function object (function template) |