FE_DFL_ENV
From cppreference.com
Defined in header
<cfenv>
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#define FE_DFL_ENV /*implementation defined*/
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(since C++11) | |
The macro constant FE_DFL_ENV expands to an expression of type const std::fenv_t*, which points to a full copy of the default floating-point environment, that is, the environment as loaded at program startup.
Additional macros that begin with FE_
followed by uppercase letters, and have the type const std::fenv_t*, may be supported by an implementation.
[edit] Example
Run this code
#include <iostream> #include <cfenv> #pragma STDC FENV_ACCESS ON void show_env() { int e = std::fetestexcept(FE_ALL_EXCEPT); if(e & FE_DIVBYZERO) std::cout << "division by zero is raised\n"; if(e & FE_INEXACT) std::cout << "inexact is raised\n"; if(e & FE_INVALID) std::cout << "invalid is raised\n"; if(e & FE_UNDERFLOW) std::cout << "underflow is raised\n"; if(e & FE_OVERFLOW) std::cout << "overflow is raised\n"; int r = std::fegetround(); switch(r) { case FE_DOWNWARD: std::cout << "rounding down\n"; break; case FE_TONEAREST: std::cout << "rounding to nearest\n"; break; case FE_TOWARDZERO: std::cout << "rounding to zero\n"; break; case FE_UPWARD: std::cout << "rounding up\n"; break; } } int main() { std::cout << "On startup: \n"; show_env(); std::feraiseexcept(FE_UNDERFLOW | FE_OVERFLOW); std::fesetround(FE_UPWARD); std::cout << "\nBefore restoration: \n"; show_env(); std::fesetenv(FE_DFL_ENV); std::cout << "\nAfter reset to default: \n"; show_env(); }
Output:
On startup: rounding to nearest Before restoration: underflow is raised overflow is raised rounding up After reset to default: rounding to nearest
[edit] See also
(C++11)
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saves or restores the current floating point environment (function) |
(C++11)
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restores the floating-point environment and raises the previously raise exceptions (function) |